I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.

Waypoint System with Taxi Feature - Works similar to TomTom, clicking the Quest POI in your Objective Tracker will automatically place a waypoint for the quest. The waypoint arrow will turn green if you enter the selected quest area. You can also create your waypoint by CTRL + Right Click on your map and you can also link them together by holding SHIFT + Right Click on your map.
Bonz has the upper hand, as his Zombie-Type monsters gain a 30% ATK and DEF bonus because of the Graveyard Field, and when they are destroyed, they just regenerate, and become even stronger from "Call of the Haunted". However, when Yugi and the gang arrive, Joey manages to figure out the Zombie's main weakness and that is their DEF is 0. Using "Shield & Sword" to switch their ATK and DEF values, Joey wins the Duel. Bandit Keith then locks the gang in, double crosses his three companions, and enters the Duelist Kingdom Finals after taking Zygor and Sid's five Star Chips by force.
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