Nov 15 Guild Banks Pt. 14 So let's take our minds off subs and sharding and have a nice classic discussion about guild banks. Guild banks are still by far the least impactful on gameplay and most spirit of Vanilla community change one could request. Not only that the log keeps officers and gm's honest. Without logs they are free to skim off the top of donations and trivialize their epic mount purchase. Thoughts?Padrepwn91 Nov 15
Nov 15 C2C interview with Theloras aka ME Hey everyone, Earlier today I spent some time with the Man, the Myth, the Legend who is Countdown to Classic and we spent some time discussing what I and many other Paladins are most looking forward to in the upcoming WoW Classic demo that will be available during Blizzcon: https://www.twitch.tv/videos/325334774 Since it looks like just Elwynn Forest for the Alliance and Durotar for the Horde will be available to play/test during the upcoming demo/beta, only early level gameplay will be possible to test at any length. But even with that limitation, a major core mechanic for Paladins will be able to be tested and theory crafted. I am of course referring to JUDGEMENT STACKING which I outlined in the thread below along with several other mechanics/talents/items that are still lingering and unanswered questions: Proc Items + Spell Dmg + JotC stacking? https://us.battle.net/forums/en/wow/topic/20760205815#post-1 TLDR - I found actual Vanilla era evidence (posted in the thread above) which stated that all ranks of each individual Judgement stacked with one another - Judgement of Light (JoL), Judgement of Wisdom (JoW) and most critically in this case, Judgement of the Crusader (JotC): With pvp gloves, libram and 3/3 imp JotC = +829 holy damage JotC R1 +79 Holy Damage JotC R2 +90 Holy Damage JotC R3 +113 Holy Damage JotC R4 +148 Holy Damage JotC R5 +182 Holy Damage JotC R6 +217 Holy Damage Since rank 1 Seal/Judgement of the Crusader is learned at level 6 and rank 2 is learned at level 12, if Elwynn Forest ends up being the only zone open for testing, then reaching level 12 is definitely doable from quest turnins and XP from mob kills. Which will allow 2 Paladins to join as a group and coordinate each of them putting up rank 1 and rank 2 of Judgement of the Crusader accordingly. If this proves to be correct, then it would forever change the LOLRET Meta with the simple fact that the more Retribution Paladins you have in a group/raid, the more powerful each of them then become and would also allow other class/specs come to the forefront as well namely Discipline Priests spamming Smite. At any rate, the twitch interview link is above - we had some audio technical issues at the start so if you fast forward to the 5:00 mark - you can hear the full interview. PS as a bonus, later on in the interview the Crazy OOMkin named Keftenk makes a special guest appearance :) https://twitter.com/count2classicTheloras111 Nov 15

Nov 13 WoW Classic BlizzCon Demo Pre-Download Hi everyone! We’re incredibly excited for you all to get your hands on the WoW Classic BlizzCon demo next week, and to help make things as smooth as possible, we’re making the client available to download for Virtual Ticket holders starting today. Over the next 24 hours, we’ll be enabling the ability to download the WoW Classic demo through the Battle.net app for players who have purchased the BlizzCon Virtual Ticket, as well as standard BlizzCon ticket holders who have added their Virtual Goodies code to their Battle.net account. If you don’t see the option to install the demo right away, don’t worry – you’ll still have plenty of time to download the client before the demo goes live during BlizzCon next week. We can’t wait for you to get a peek at what we’ve been working on, and hope you enjoy this preview of what’s to come!Ythisens156 Nov 13
Nov 15 Question about the PVP system I am struggling to put the words to my question so let me just throw my 'plan' out there. Please correct me if my assumptions are wrong. Since horde are typically the pvp focused faction, I planned on rolling alliance on a pvp server with horde dominating the server in order to climb pvp ranks easier. My queue times would be instant and there would be less competition when trying to climb the ranks. The way I understand the honor system is that I am competing against others on my faction for a position on the ladder. Less competition would make it easier to climb. I know I will never get rank 14 and don't plan on it. I thought with my limited play time, if I was on a horde dominated pvp server I would cap around rank 6-7. Being on the alliance on the same realm I could get to 8-9 with the same /played. Is this true or do I have it wrong?Jdpp5 Nov 15
Before work began on World of Warcraft: Classic, it was only possible for players to experience the original World of Warcraft by using private servers, which are illegal, often have stability or corruption problems, and generally are very imperfect recreations of the authentic World of Warcraft experience. As much as Blizzard has been aware of the desires of their community, until recently it seemed impossible for them to emulate Classic servers due to the technical hurdles of essentially having to run two massively multiplayer online games side-by-side. A breakthrough was then achieved that made it possible to run Classic servers on the modern architecture of current World of Warcraft servers.
I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
Learn only the Essential Skills - Learning new and upgraded Skills gets very expensive very quickly (Buying a single skill that requires level 30 will cost you 1 Gold, and a single level 40 Skill costs 2 Gold) If you buy just the essentials, you can save anywhere from 15 to 30 gold before level 40, depending on your Class. Generally, higher ranks of skills that are used for their utility effects can be skipped (these include Warrior's Harmstring, Rogue's Gouge and Kick, Mage's Frost Nova, and many other CC and utility skills and abilities). Also, don't buy any ranks of abilities that you will not use during leveling (things like Rogue's Expose Armor, Hunter's Eyes of the Beast, Warlock's Eye of Kilrogg, and so on).
*If you run out of Bag and Bank space on your Alt, fear not, as the Mailbox itself is a great place to store your Items. Just mail everything to your Alt and keep it in the Mailbox. Expired parcels will be automatically mailed back to your Main, so you will not lose any items and be able to Mail everything to your Alt again (Mailing items cost some additional Gold, but the amount is negligible when compared to the utility provided by almost unlimited storage space). 

Learn only the Essential Skills - Learning new and upgraded Skills gets very expensive very quickly (Buying a single skill that requires level 30 will cost you 1 Gold, and a single level 40 Skill costs 2 Gold) If you buy just the essentials, you can save anywhere from 15 to 30 gold before level 40, depending on your Class. Generally, higher ranks of skills that are used for their utility effects can be skipped (these include Warrior's Harmstring, Rogue's Gouge and Kick, Mage's Frost Nova, and many other CC and utility skills and abilities). Also, don't buy any ranks of abilities that you will not use during leveling (things like Rogue's Expose Armor, Hunter's Eyes of the Beast, Warlock's Eye of Kilrogg, and so on).
Kurzen's Compound (marked BLUE on the map) - Colonel Kurzen was once a very talented Stormwind Officer. He was sent with an expedition to the Jungles of Stranglethorn, where he fell victim to Mai'Zoth, a powerful Ogre Mage and his foul magic. Majority of Colonel's troops are still loyal to him and provide Players with some valuable Loot. In this spot, you will encounter Kurzen Jungle Fighters, Kurzen Medicine Men, Kurzen Wranglers, and Kurzen Commandos. These Humanoids drop a lot of Silk Cloth (that can be generally turned into Bandages and Vendored), valuable Wool Cloth (the main source of Gold from this spot, check the AH prices), Fadeleaf (Medicine Men), Liferoot (Medicine Men), 12 Slot Bags (Commandos), Vendor Trash Items, and some Pocket Money. This spot is especially good for Rogues, as the ability to Pickpocket mobs will increase profits by a noticeable margin. Recommended Level - 34+ (36+ to be extra safe, as Humanoid mobs can be problematic because they tend to run away on low health and pull additional enemies).
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