Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
Acidmaw Bears, Grizzlies, and Maulers (marked BLUE on the map) - The once majestic Bears of Felwood are now corrupted by Fel Magic. Free them from their painful existence, and earn some Gold in the process. Felwood's Bear species drop a lot of Vendor Trash Items (Bear Jaw, Bear Flank, Savage Bear Claw, and Large Bear Bone), 14 Slot Bags, rare 16 Slot Bags, and most importantly can be Skinned for Thick Leather, Rugged Leather, Warbear Leather (used by Leatherworkers for Warbear Harness and Warbear Woolies Recipes), Thick Hide, and Rugged Hide (Skinning is recommended for this Farming Location, as it will greatly increase potential profits).

Check Item's Vendor Price before posting it on the Auction House - Selling items on the Auction House below their Vendor value is a common mistake. Avoid it like fire, and always make sure that you are not losing Gold on your Auctions. If you plan to sell an item on the AH for a price just a tiny bit higher than its Vendor value, you might be better off just vendoring the said item (this will allow you to avoid the risk of losing an Auction fee if your Item doesn't sell).
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